![]() ![]() (ZDoom 2.1.0 or better) Barrel_S.wad - Same, but weaker barrels. (ZDoom 2.1.0 or better) Barrel.wad - Over-powered eye-candy barrels :D. }:> Court.wad - Detail-heavy feature laden experiment, Inspired by a SLIGE construct and Silent Hill. This was created to demo those textures, and a few things ended up in Torm's "City of the Damned". (find the laser cage ) ) Room.wad - IMPORTANT: Requires the Blood textures resource pack by Tormentor667. There's quite a few nifty things in here. MAP1.wad - Another detail-heavy unfinished project. ![]() Lights.wad - A small room and outdoor area, demoing the power of ZDoom's wall-lights. Done on a whim, inspired by something in the ZDF "Fake Screenshots" thread. I got into my career as a feature/ detail-whore here Ceiling.wad - simply makes the Imps walk on the ceiling. I hope he doesn't mind Base.wad - Although modded heavily later on, this WAD contains my first ever ZDoom level, MAP01. I know I'll probably be hated for this release, but this is more or less an archive of several old, unreleased levels and feature demos that I feel might have some meaning or use to somebodyĪ4levels.wad - Part of an old project to re-create the Alpha Doom levels, headed by Hobbstiger1. ![]()
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